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	<title>Comments on: Episode 13 – The Fourth Lady of L33t</title>
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	<description>Because you don\&#039;t need a willie to play video games!</description>
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		<title>By: Wil Smyth</title>
		<link>http://ladiesofleet.com/episode-13-the-fourth-lady-of-l33t/comment-page-1/#comment-365</link>
		<dc:creator>Wil Smyth</dc:creator>
		<pubDate>Wed, 10 Mar 2010 18:11:54 +0000</pubDate>
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		<description>Hey Ladies,

(can not read that with thinking of the Beastie Boys) 

Listened to your show last night. And I enjoyed it a fair amount. Honestly anything with Mark Turpin in it is bound to be enjoyable as he is very quick and talented. However, that should not outshine the work that you all do weekly to make a great show.

I do have a couple of points I would like to bring up about your assessment of your of Heavy Rain. 

I think that playing the game thru, but stopping to replay a scene that didnt turn out the way you felt it should in this game is wrong. The game itself is built on the premise that the choices that you make have a real and effecting consequence, and removing that takes the heart out of the experience, and does a disservice to intent of the game. 

That said, I can understand that desire to do that as we have all reloaded many save points to get a better outcome to the over all and end game play. But quelling that desire and doing the best you can with what you have made for yourself makes the game more visceral, and ultimately more satisfying. My first play thru I received a pretty bleak ending indeed, but i understood that it was my choices that had brought that about. 

This was the first time that my choices actually had an real effect on the story and game play. The idea of moral choice in most games is pretty much to choose between good and evil, for example the KOTOR series or more reticently a game like inFamous. But regardless of the choices the story remained the same, and really all the differed was, in the case of inFamous, my lightening was now red, when before it was blue.  

The game is far from perfect. Calling this game a rental is a fair personal assessment, but I felt it was necessary to buy the game. And I have no regrets for that. I think that this game is very much something that we will see the effects of in other games for many years to come, and therefore owning a copy of this to me is likened to my owning a copy of Shadow of the Colossus. I think the game will be that influential.

Love the good work you guys do. 

Wil.</description>
		<content:encoded><![CDATA[<p>Hey Ladies,</p>
<p>(can not read that with thinking of the Beastie Boys) </p>
<p>Listened to your show last night. And I enjoyed it a fair amount. Honestly anything with Mark Turpin in it is bound to be enjoyable as he is very quick and talented. However, that should not outshine the work that you all do weekly to make a great show.</p>
<p>I do have a couple of points I would like to bring up about your assessment of your of Heavy Rain. </p>
<p>I think that playing the game thru, but stopping to replay a scene that didnt turn out the way you felt it should in this game is wrong. The game itself is built on the premise that the choices that you make have a real and effecting consequence, and removing that takes the heart out of the experience, and does a disservice to intent of the game. </p>
<p>That said, I can understand that desire to do that as we have all reloaded many save points to get a better outcome to the over all and end game play. But quelling that desire and doing the best you can with what you have made for yourself makes the game more visceral, and ultimately more satisfying. My first play thru I received a pretty bleak ending indeed, but i understood that it was my choices that had brought that about. </p>
<p>This was the first time that my choices actually had an real effect on the story and game play. The idea of moral choice in most games is pretty much to choose between good and evil, for example the KOTOR series or more reticently a game like inFamous. But regardless of the choices the story remained the same, and really all the differed was, in the case of inFamous, my lightening was now red, when before it was blue.  </p>
<p>The game is far from perfect. Calling this game a rental is a fair personal assessment, but I felt it was necessary to buy the game. And I have no regrets for that. I think that this game is very much something that we will see the effects of in other games for many years to come, and therefore owning a copy of this to me is likened to my owning a copy of Shadow of the Colossus. I think the game will be that influential.</p>
<p>Love the good work you guys do. </p>
<p>Wil.</p>
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